Aurora Feint generates 5M iPhone game downloads with free game promo
Venture Beat • Mar 5, 2010Getting noticed on the iPhone is the toughest task for iPhone game makers. As a result, it hasn't been as easy to make money on Apple's platform as it has been on Facebook. But experiments abound. A case in point… Full Story »
-
Topics:
- Red Herring
- The Register
- VentureBeat
- Platform
- iphone

